Tag Archives: character design

The Basics Of Conceptualization In Character Design

July 2, 2010 | Thoughts & Words By | 15 Comments

The Basics Of Conceptualization In Character Design

Earlier this year, I started a self project. I called it Project 365 Vector Characters. Even as a child, I was always doodling wacky creatures and animals in my sketch pad. I would give them names and assign funny attributes to them. After discovering the joy that is Illustrator a couple of years ago, it

Project 365 Vector Characters – Bab For Day 97

April 9, 2010 | Thoughts & Words By | Comments Off

Project 365 Vector Characters – Bab For Day 97

   Day 97 – Bab Bab is a baby. He has always been a baby wearing grown up clothes. He never grows up and he can’t talk. He likes to hug people though, but they always run away from him. I think there is an almost grotesque quality to this vector character and it really

Project 365 Vector Characters – Miss Poppaberry For Day 1

January 4, 2010 | Thoughts & Words By | 7 Comments

Project 365 Vector Characters – Miss Poppaberry For Day 1

In 2010, I have challenged myself to create 365 vector characters, one for each day of the year. I tried very hard to resist the temptation to indulge in this Project 365, knowing very well that I am already quite pressed for time and might not see it through. But since one of my new

Premium Vector Freebie – A Character Named Sola

October 17, 2009 | Thoughts & Words By | 8 Comments

Premium Vector Freebie – A Character Named Sola

I have been putting up vector freebies for a while on the blog, but I am very excited to be offering this one today. "Sola" is a gypsy sun and she has a touch of art deco running through her rays. I have been studying gradient mesh in Illustrator and having fun with it. This

20 Cute And Imaginative 3D Characters For Inspiration

July 14, 2009 | Thoughts & Words By | 7 Comments

20 Cute And Imaginative 3D Characters For Inspiration

Character Design like any other design process is best begun with sketching your ideas on paper. Constructing the character’s skeleton and then fleshing it out will open up your options as to how you want the character to be portrayed. One of the basic rules of imaginative, quirky, 3d character design is "Don’t follow norms!".